october 2011 |
5 |
unit 31 [D1] compare software
Unit 31 [D2] Evaluate tools & techiques
PRACTICAL 2
frame ANIMATIONS
BITMAP & Vector ANIMATION software
Learenrs will create a simple rocket animation using Fireworks & Flash, Learners will use this to compare which software application THEY consider to be most practical for simple non complex animations.
TIME REMAINING IN THE SESSION SHOULD BE USED TO UPDATE U31 P3, P4, M3, D1, D2 |


|
6 |
unit 31 [D1] compare software
Unit 31 [D2] Evaluate tools & techiques
PRACTICAL 3
importing gif's
IMPORTING A GIF ANIMATION
Learners will create a simple mouse animation using fireworks & flash. Learners will use this example to compare which application they consider to be the easiest to use & which has the most suitable finished product.
GIF FILE | GIF EXAMPLE
FLA FILE | SWF EXAMPLE
TIME REMAINING IN THE SESSION SHOULD BE USED TO UPDATE U31 P3, P4, M3, D1, D2 |

 |
7 |
unit 31 [D1] compare software
Unit 31 [D2] Evaluate tools & techiques
PRACTICAL 4
TEXT ANIMATION
working with the Text tool
Learners will create a simple text animation using fireworks & flash. Learners will use this example to compare which application they consider to be the easiest to use & which has the most suitable finished product.
GIF EXAMPLE | SWF EXAMPLE 1 | SWF 2
PNG FILE | FLA FILE 1 | FLA FILE 2
TIME REMAINING IN THE SESSION SHOULD BE USED TO UPDATE U31 P3, P4, M3, D1, D2 |


|
24th |
October Half Term |
8
|
Unit 31 [D2] Evaluate tools & techiques
PRACTICAL 5
gif animatION
vector tools [ellipse, line, pen]
TIME REMAINING IN THE SESSION SHOULD BE USED TO UPDATE U31 P3, P4, M3, D1, D2 |


|
november 2011 |
9 |
Unit 31 [D2] Evaluate tools & techiques
PRACTICAL 6
rotoscoping
VECTOr TOOLS [pen tool]
 |
 |
rotoscoping Example |
TIME REMAINING IN THE SESSION SHOULD BE USED TO UPDATE U31 P3, P4, M3, D1, D2 |

|
10 |
Unit 31 [D2] Evaluate tools & techiques
PRACTICAL 7
TWEENing &
scenes
VECTOR ANIMATION TOOLS
TIME REMAINING IN THE SESSION SHOULD BE USED TO UPDATE U31 P3, P4, M3, D1, D2 |

SOUND
EXAMPLE |
11 |
Unit 31 [D2] Evaluate tools & techiques
PRACTICAL 8
MASKING
VECTOR ANIMATION TOOLS
TIME REMAINING IN THE SESSION SHOULD BE USED TO UPDATE U31 P3, P4, M3, D1, D2
|

EXAMPLE |
12 |
Unit 31 [D2] Evaluate tools & techiques
PRACTICAL 9
bouncing ball
VECTOR ANIMATION TOOLS
TIME REMAINING IN THE SESSION SHOULD BE USED TO UPDATE U31 P3, P4, M3, D1, D2
|
 |
january 2012 |
15 |
unit 31: [P7]
unit 39: [p3][M3][d3]
PROJECT WORK 1
PROJECT ANIMATION Scene setup [flash]
[Main, Scene 1, Scene 2, Scene 3 & Scene 4]
|
 |
16 |
unit 31: [P7]
unit 39: [p3][M3][d3]
PROJECT WORK 2
PROJECT ANIMATION Action scripts [flash]
Main scene jump to scenes 1,2,3 & 4
Scene 1,2,3 & 4 jump back to Main Scene |
 |
17 |
unit 31: [P7]
unit 39: [p3][M3][d3]
PROJECT WORK 3
PROJECT ANIMATION rotoscoping
[fireworks]
Scene 1 Graphic
CARTOON ME VIDEO CLIP |
 |
18 |
unit 31: [P7]
unit 39: [p3][M3][d3]
PROJECT WORK 4
PROJECT ANIMATION rotoscoping [fireworks]
Scene 2 Graphic
|
 |
19 |
unit 31: [P7]
unit 39: [p3][M3][d3]
PROJECT WORK 5
PROJECT ANIMATION rotoscoping [fireworks]
Scene 3 Graphic
|
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